We introduce DexDiffuser, a novel dexterous grasping method that generates, evaluates, and refines grasps on partial object point clouds. DexDiffuser includes the conditional diffusion-based grasp sampler DexSampler and the dexterous grasp evaluator DexEvaluator. DexSampler generates high-quality grasps conditioned on object point clouds by iterative denoising of randomly sampled grasps. We also introduce two grasp refinement strategies: Evaluator-Guided Diffusion and Evaluator-based Sampling Refinement. The experiment results demonstrate that DexDiffuser consistently outperforms the state-of-the-art multi-finger grasp generation method FFHNet with an, on average, 9.12% and 19.44% higher grasp success rate in simulation and real robot experiments, respectively
@ARTICLE{10753039,
author={Weng, Zehang and Lu, Haofei and Kragic, Danica and Lundell, Jens},
journal={IEEE Robotics and Automation Letters},
title={DexDiffuser: Generating Dexterous Grasps With Diffusion Models},
year={2024},
volume={9},
number={12},
pages={11834-11840},
doi={10.1109/LRA.2024.3498776}}
This work was supported by the Swedish Research Council, the Knut and Alice Wallenberg Foundation, the European Research Council (ERC-BIRD-884807).
The authors also would like to express their gratitude to Zheyu Zhuang for providing insightful feedbacks and to Ning Zhou for contributing an RTX 3090 graphics card..